WOA V - Day 2
Another quick update for the WOA. I was in the day job again today but had a few more hours in the evening. I've decided to go with a tile map for my tower defence game but with continuous movement across the map and a simple low poly style to keep my art time down. Hopefully it will look good when finished. Progress wise, I have pulled together some old code for tile maps and put together the foundation for a terrain. Not 100% happy with how it looks so still no pictures.
Tomorrow, I have the whole day available so I'm hoping to get moving, catch up and make some real progress. I'm intending to get a path down on the map, a simple castle base and enemies moving over the terrain.
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