WOA V - Day 4
Its the end of day 4. Couldn't work on the game much this morning but I have had a good several hours on it this afternoon.
I have some basic models in for towers and paths as well as some scenery although I hope to add more for variety. I have place-able tower foundations in my editor and in game they can be upgraded and the alien takes damage.
I still have a lot to do and very little time left, I need to remove the alien after it takes enough damage and add an effect to visualise projectiles from the towers. I also need to add an end tower and a failure condition so that there is an actual game. I need to get this done quick tomorrow so I can get a version released for testing otherwise there will not be enough time to find any major problems (GPU support/issues were a problem last year).
A selection of other issues/work:
- Save/load maps, or players will have to make their own
- Two more alien types.
- Flesh out tower weapons and effects. 3 In total.
- Castle geometry.
- Sounds & music.
- Main character and spells/abilities.
- Maps/Levels.
- Shadows are missing/Graphics quality needs improving.
- Fix SkyBox seams!
It will be very difficult to get this finished on time.
There are a couple more pics and closeups at my twitter page
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