Our big family
Today I wanted to give you an update on what we’ve been up to. Lately we have been trying to make our team grow. We’ve been needing help on the artist side of the game, since it was falling a bit behind. And I think we’ve succeeded!
You already know me (Teresa) and Gil. And of course, you know Midday Mayhem, the artist who has done most of the current concept art and 3D models of SpaceVille.
The FAXIME Team
Follow us and keep updated at:
Facebook: https://www.facebook.com/FaximeGames
Instagram: https://www.instagram.com/faximegames
Twitter: https://twitter.com/FaximeGames
Pintrest: https://www.pinterest.pt/faximegames
SoundCloud: https://soundcloud.com/faximegames
Recommended resources
Game Engines
Unreal Engine 5 Best Practices
Amazon · Book
Written by multi-award-winning Unreal generalist Tyson J. Butler-Boschma, Founder and Creative Director of Toybox Games Studios, this book addresses common challenges you face when advancing your expertise in lighting, environment design, and cinematic storytelling.
GameDev.net may earn a commission if you purchase through these links. This helps fund the site at no extra cost to you.
Discussion