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Tower Defense Indie Game Dev Blog #12: Updated Tower Models

Tower Defense Indie Game Dev Blog #12: Updated Tower Models

EddieK
EddieK
Killer Jack Dev Blog · · 1 min read
4,739 0

This Week

This week I was primarily focused on creating updated turret models to fit the new game style I chose. I changed the ground asphalt color to a lighter one so it wouldn't overshadow the turrets. I also fixed some bugs related to rockets' smoke trails. Other than that, there's really not much to tell. So today's blog entry will have lots of pictures and very little amount of text. So lets get started, shall we.


New Turret Models

This week I almost completely finished modeling 2 turrets, including all the upgrades which make it 6 models in total.


Laser Gun Turret

Laser gun turret shoots laser beams at ground enemies, it cannot target air units. It is cheap and should be used early in the game.

Level 1

turret1


Level 2

turret2


Level 3

turret3


Rocket Turret

Rocket turret targets both ground and air entities but it is expensive, so it shouldn't be overused.


Level 1

turret4


Level 2

turret5


Level 3

turret6


Cinematic Gameplay Screenshots

Screenshot3

screenshot5

screenshot7

Actual Gameplay Screenshots

Screenshot1

Screenshot2

screenshot4

screenshot6


Next Week

For the next week I am planning on continuing with the remodeling of other turrets and if I will have enough time left, I might start implementing a new turret or I might just start fixing bugs, because there are plenty of them.


That is all for now, thanks for reading!

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