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SCIENCE (biatch!) for Big Games!

SCIENCE (biatch!) for Big Games!

Embassy of Time
Embassy of Time
Creating Complexity · · 1 min read
3,787 9

Hi! I'm a crazy person who has studied pretty much every science known to humanity and started drawing it all into one, continuous series of cause and effect, from The Big Bang and quantum mechanics to modern history and the workings of your cell phone (yes, your cell phone, Richard!), and I am now making a very simplified series of sciencey blog entries, as it might apply to a large scale game the likes of what we all hoped Spore, No Man's Sky or others might become. We're talking scientifically simulated universes born from numbers and generated for your enjoyment (yes, even you, Richard). This entry, however, is purely to stop making little lists of links for every entry in the series, in every entry in the series. Your one stop list of all entries. I am here to please (calm down, Richard, not like that...). I also need to get more sleep or I start rambling like a crazy person...

Part 1: A brief introduction

Part 2: Quantum Mechanics and nuclear Physics

Part 3:Astrophysics and Astronomy

Part 4: Chemistry and Thermodynamics

Part 5: Geology, Geochemistry, and Geophysics

Part 6: Genetics, Chemotaxi, Physiology, and Ecology

Part 7: Coming up.....

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