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Researching and balancing

Researching and balancing

k0fe
k0fe
k0fe · · 1 min read
4,032 2

This week I’m working on researching. It’s a fun process which helps me better understand my own game vision. What’s wrong with my design, what should I change, add or cut.


I finally moved from paperwork to Excel. Though I still use pencil and paper while making quick design decisions. Well, that’s really helps me and there’s nothing better that old (but gold) method.

It’s been a year since I started designing GODCOMPLEX. Last month I’ve been hardly working on system design and still I have no content design.

Like really, no script, no NPCs, no locations, nothing!

I hope to change it and go hard on content design in next month.


So this week is:

research, feature balance


Next week is:

- narrative design

- world design


p.s. I love design. Design is everywhere.

p.p.s. Sadly I can’t post screenshot, so I make pics on my iPhone. That’s so silly tho I can’t do anything yet.

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