0x01 - A new beginning
I’m starting random, part time game development again. Last time I did this with any sort of regularity was sometime around 2015 as part of the One Game A Month Challenge, which after this month ends will be no more. Back then, making a game was fun, and making it in a month was a challenge. After making around ten, I was somewhat burnt out with the idea. My problem is that I get lost in the minute details of the programming, creating elaborate debug menus and clever sprite management systems instead of games people want to play.
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