Dynamic shadows | FLD v2.1.4
Fixed up the game, in preparation for one of the most anticipated features (I'd wish to see in the full version): The introduction of dynamic shadows. This was a small, but more important jump ahead, as I'd wish to use some pretty advanced lighting techniques (ones that weren't available back in the 2000s), and bring a new life to pixel art (like how some modern games already did). I think, the game would only benefit from it in the long run! Furthermore, fixed some issues with the mouse, when in full screen mode.
You can grab the game, for FREE, at: https://theaaronstory.itch.io/flod
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Written by multi-award-winning Unreal generalist Tyson J. Butler-Boschma, Founder and Creative Director of Toybox Games Studios, this book addresses common challenges you face when advancing your expertise in lighting, environment design, and cinematic storytelling.
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