Game UI Database - The ultimate reference tool for interface designers. 327 Games and 11655 Screenshots. [Also check out interfaceingame.com] gameuidatabase.com A Guide to Handling Huge Worlds in Unity – Part 1 - In this tutorial series you’re going to learn how to handle huge worlds in Unity. When you have a game with a huge world (potentially infinite), you may face some problems due to the limited resources of the computers. Renan Oliveira Unity Optimization Tips: Mobile & Desktop - Are you planning to optimize your game made with Unity and get the best performance? In this Complete Unity Optimization Guide, I will show you how to increase performance in Unity correctly, so your game will run fast & stable. makaka.org Spicy game visuals with artistic style transfer in Unity - How to apply artistic style transfer to improve the visuals of the games developed using Unity? Raju K Grass Geometry Shader with Interactivity (Part 1, the shader) - Here is finally the interactive grass geometry shader. This part is the shader itself, it will work on meshes like planes, next part will be an editor script to paint the grass where you want it. Minions Art Black skin in your stylized dimly-lit video game - I'm workin' on a new tutorial right now about deferred point light attenuation tricks, and, like the last tutorial, I'm using Michelle, a free model from Mixamo, but the explanation I wrote about how to light her nicely ended up being tutorial-length in itself, so I've broken it out into its own feature for your enjoyment and edification. Lighting Michelle requires such a lengthy explanation because she is a Black character. Team Dogpit Mobile Studios Go Agile with Cloud Content Delivery - Concrete Software and Nifty Games use CCD to deliver content efficiently with maximum impact Unity Building a Random Quest Generator - I wanted a low maintenance way to generate random quests for my game. So I created an awesome Factory class that did not require maintenance or upkeep as I added new quests. Keep reading to find out how I did it… WeirdBeard's Blog Design Patterns in Unity3D #2 - Decorator - Today let's talk another design pattern that is commonly used in game programming, Decorator pattern. This pattern, as the name stands, decorates/modifies an object, adding some more functionalities to it without changing the structure of the decorated object. Todo Daniel Sidabalok Unity Multiplayer: Create a Multiplayer Game Using the New Input System for Multiplayer Controls - Here are the steps to create your own multiplayer controls in Unity which we discuss in greater detail below. www.monkeykidgc.com unitytips: Editor internal menus - Unity Editor has a kind of an easter-egg where you can enable internal menus, like Project / Save As Template, Screenshots, etc. diegogiacomelli.com.br Unity 2021.1.0 Alpha 9 - Unity version 2021.1.0 Alpha 9 has been released. Unity Jobs
Previous Entry
Issue #73 - Game Design and Architecture
Next Entry
Issue #75 - Automation, and C#
Advertisement
Latest Entries
Issue #259 - Learning Resources
199 views
Game Dev Digest Issue #256 - Horror And More
1076 views
Game Dev Digest Issue #254 - Unity 6
1543 views
Advertisement