UI and Gamification
So, I've got a game loop kinda done and im thinking ill move on to a User Interface. I'm downloading a free asset by Black Hammer (https://assetstore.unity.com/packages/2d/gui/fantasy-wooden-gui-free-103811#description). I'll use this for the title screen and the Death screen i dont think i'll need a menu at all so i wont make that.

So, I've made a whole bunch of panels, images, buttons and text to get to this point.

Then to program the button I looked up some more Unity documentation (Technologies, 2022). now with a working button i need to figure out how to program it to disable the UI and start the game.
Once again i found myself in the unity forums for my answers ((de)Activating UI Panels using SetActive(bool) - Unity Answers, 2022)). In the GameManager script i pointed to the panels that needed to be disabled, one is the main background. the other is the specific Start screen, i will eventually make more for the Death screen and the Success screen. I then had to simply set start.isActive to false to disable it.


Technologies, U., 2022. Unity - Scripting API: UI.Button.onClick. [online] Docs.unity3d.com. Available at:
Answers.unity.com. 2022. (de)Activating UI Panels using SetActive(bool) - Unity Answers. [online] Available at:
Discussion