Game concept
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The Reasons:
- Needed a project to fill the green squares in Github
- Wanted to use Rust
- Games are a nice way to learn a language
Concept of the game:
- Keys go down on the right panel and you must press the appropriate key as it touches the bar
- The bottle gets filled up a little bit everytime you get a key
- The bottle is constantly losing water, and you must keep it from losing all its water
Tools:
- Rust
- Raylib
- Gimp

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