I have replaced Arcade Physics with Box2D-WASM in the “Making your first Phaser 3 game" tutorial
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I have replaced Arcade Physics with Box2D-WASM in the examples of the Making your first Phaser 3 game tutorial:
GitHub repository with Rollup guide
Playground:
- Part 01: Introduction
- Part 02. Loading assets
- Part 03. World Building
- Part 04. The Platforms (explanation)
- Part 05. Ready Player One
- Part 06. Body velocity
- Part 07. Controlling the player with the keyboard
- Part 08. Stardust
- Part 09. A score to settle
- Part 10. Bouncing Bombs

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