Skip to main content
GameDev.net gamedev.net

PRO Tired of ads? Read GameDev.net ad-free and help keep the community independent with GameDev Pro — $3/month.

Reworked Water Stream and Urikas

Reworked Water Stream and Urikas

klg71
Raiding.Zone Devlog · · 1 min read
2,384 0

cover

Animation Rework: Urikas and Water Stream

That concludes the animation rework. All weapons are now reworked. I plan to release a new version next weekend.

WaterStream got new animations and a chain primary attack.

I updated particles and character animations. I scrapped the Summon Water Totem spell. Instead, you can now stand on the area effect Water Source to summon the totem.

Urikas also got new animations and a chain primary attack.

The Blessed Buff is now part of the attack chain. You can either Bless an ally or apply a debuff to the enemy. The new ultimate Summon Orb creates a sphere that heals allied targets.


Area Effects and Target Zones will now use a Decal Projector.

Those effects will now get projected onto the ground. So they also follow stairs and inclined planes.

decalProjector

Discussion

Loading comments...