Gameplay Advance
Hey, sharing the first gameplay footage of The Last Pole.
The core loop is now functional end to end. In the clip you can see the player picking up the flashlight, messing around with the inventory, walking up to a sparking pole, selecting the right tool, performing the part swap, then heading to the electrical cabinet, unlocking it with a key, opening the door, and flipping the power switch. The lights come back on.
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It's still very early. The level is built with placeholder geometry while the systems get locked in, but the interaction system, inventory, repair mechanics, and light restoration chain are all working together as intended.
The game is a first-person survival horror set during a night shift in a city district hit by a blackout. You're an electrician. Your job is to restore power. Something else is out there.
Built in Godot 4. More updates soon.
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