Grass Shader
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Got the ATI real-time grass shader working with my engine in it's HLSL form. I stood on the shoulder of Beoch in this thread for the shader. I am sure the shader can be optimised but i'm happy to stop here for today [smile]

Looks pretty good in motion. I hope to incorporate it in to an environment system that will be responsible for all foliage, water and weather effects for my game. I have uploaded a little demo here

Looks pretty good in motion. I hope to incorporate it in to an environment system that will be responsible for all foliage, water and weather effects for my game. I have uploaded a little demo here
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