Patchin 'em up
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Well I finally got that stupid memory leak patched up. It was caused by my use of virtual inheritance, which I was so proud of yesterday. I restructured my code and now there are no more leaks - yet.
A few more days and my engine should be fully tested. I think I'm going to start with the graphics subsystem and make sure everything is working as it should.
A few more days and my engine should be fully tested. I think I'm going to start with the graphics subsystem and make sure everything is working as it should.
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