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Templates give me this feeling, like you can do anything with them. But I feel like I dont know what to do with them. So I have been just writing generic algorithms, the first few I picked up off of DADS 'M' section, and the rest have been just off the top of my head ones. Nothing really special, and I think I have already overwritten/deleted a few, but I still wanted to share them for anyone who needs some examples. So here is my little bit of template functions.
Not much there really, and nothing special (Mode() does not actually preform said function). RandVect is the most recent, and I guess its the one I actually use. I wanted to pump vectors of random numbers through the math functions, so I decided that would be a great use of templates.
using namespace std;template <class T>class Stupid{public: T data; int cnt; Stupid() { data = T(); cnt = 0; }}; template <class T>class Trouble{ T data;public: Trouble(T d) { data=d; } T get() { return data; }};template <>class Trouble <int>{ int data;public: Trouble(int d) { data=d; } Trouble() { data = 1; } int get();};int Trouble<int>::get(){ return data + 12;}template T Mean( FwItr b, FwItr e ){ T sum = T(); T cnt = T(); for(; b != e; ++b, ++cnt) sum += *b; return cnt ? sum/cnt : T();}template T Midrange( FwItr b, FwItr e ){ typedef typename std::iterator_traits::value_type value_type; value_type min(*b), max(*b); for(; b != e; ++b) { if( *b > max ) max = *b; if( *b < min ) min = *b; } return T( min + max ) / 2;}template vector Mode( FwItr b, FwItr e ){ vector modeList; bool moding = true; vector > StupidList ( e - b ); vector >::iterator itera; cout << (T)StupidList.size() << endl; for(;b != e;++b) { //find(StupidList.begin(), StupidList.begin(), *b); } return modeList;}template <class T>vector RandVect( T min, T max, int num ){ vector store (num); vector::iterator b = store.begin(); vector::iterator e = store.end(); srand((unsigned)time(NULL)); for(;b!=e;++b) *b = rand() % (max - min) + min; return store;}template <class T, typename FwItr>T Arcane(FwItr b, FwItr e){ T t = T(); for(;b != e; ++b) { t += (T)(0.5 * *b); } return t;}Not much there really, and nothing special (Mode() does not actually preform said function). RandVect is the most recent, and I guess its the one I actually use. I wanted to pump vectors of random numbers through the math functions, so I decided that would be a great use of templates.
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