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Well I guess seeing as I have this journal I may as well start to update it. I have another site over at baldurk.org, but that's mostly a blog-ish kind of thing. Not emo, just events in my life and personal.
While I might post things like that here occasionally, I'll probably try and keep this about my technical interests and general things/observations that might be of interest to the random reader of GDNet.
Who am I? Well I just started my first year at university at the University of Edinbugh in Scotland, UK. I've been coding for about 7 years now, and coding in GL for maybe 5 or 6. Either way, I mainly code in OpenGL or something related to that.
I recently finished off writing a chapter for More OpenGL Game Programming (don't believe amazon, I did. Honest!), and in the next week or so I will (hopefully) have finished off the included demo for my chapter. I'll also be making sure all the demos have working linux ports. Thanks to dave that's a very easy job, because the basecode already has an SDL version :).
The chapter is all about procedural generation of trees. Once the book is out I'll post some screenshots here but I don't know if I can just yet, so I'd better leave it. (hint hint buy the book).
Other than that I've got a bunch of projects on the go which I work on whenever I feel like, and of course all the school work blah blah.
I have no idea when I'll next update this, but what the hey, at least I'll have one vaguely content filled entry.
baldurk
While I might post things like that here occasionally, I'll probably try and keep this about my technical interests and general things/observations that might be of interest to the random reader of GDNet.
Who am I? Well I just started my first year at university at the University of Edinbugh in Scotland, UK. I've been coding for about 7 years now, and coding in GL for maybe 5 or 6. Either way, I mainly code in OpenGL or something related to that.
I recently finished off writing a chapter for More OpenGL Game Programming (don't believe amazon, I did. Honest!), and in the next week or so I will (hopefully) have finished off the included demo for my chapter. I'll also be making sure all the demos have working linux ports. Thanks to dave that's a very easy job, because the basecode already has an SDL version :).
The chapter is all about procedural generation of trees. Once the book is out I'll post some screenshots here but I don't know if I can just yet, so I'd better leave it. (hint hint buy the book).
Other than that I've got a bunch of projects on the go which I work on whenever I feel like, and of course all the school work blah blah.
I have no idea when I'll next update this, but what the hey, at least I'll have one vaguely content filled entry.
baldurk
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