More physics
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I'm wrapping up the new "Entity" stuff I've been writing. I'm about to add some new artwork into the game...and create some new scenes for the city.
I've also gotta get real time reflections and some kind of glow effect (HDR maybe?) into the game in the next few days.
Here's a screenshot of my latest physics tests. I can press a button and any type of entity is spawned (there are all kinds of "types", streetside, storage, trees, weapons, etc.). This is going to look cool when I can press a button and a pile of 100s of guns appears all with physics and sounds...it will be amazing :-)
Be sure to check out the videos I posted a few entrys back, showing the physics in motion!
Here's what I got now.



- Dan
I've also gotta get real time reflections and some kind of glow effect (HDR maybe?) into the game in the next few days.
Here's a screenshot of my latest physics tests. I can press a button and any type of entity is spawned (there are all kinds of "types", streetside, storage, trees, weapons, etc.). This is going to look cool when I can press a button and a pile of 100s of guns appears all with physics and sounds...it will be amazing :-)
Be sure to check out the videos I posted a few entrys back, showing the physics in motion!
Here's what I got now.



- Dan
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