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AaronWizardstar

AaronWizardstar's Blog

Member since Jul 2011

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In defence of hit points

In defence of hit points

My game will be Ultima with laser guns.(Actually, I think the original Ultima already had laser guns. So my game will be Ultima with...more laser...

· 4.3k · 6
Some notes about my game's world

Some notes about my game's world

Here is a semi-random collection of notes about my game's background and setting. Some of these may change in the future.The game will aim for some...

· 2.2k
GUIs - Wheel reinvention

GUIs - Wheel reinvention

In a fit of madness I came up with this:widget.h and widget.cpp#ifndef WIDGET_HPP#define WIDGET_HPP#include #include using std::vector;class Widget{...

· 3k · 6
Most GUI libraries are terrible

Most GUI libraries are terrible

The title is hyperbole. [size=1]Mostly.I need a GUI library. RPGs require a robust user interface. I've attempted to write my own GUI systems in the...

· 47.7k · 24
The start

The start

Here I will attempt to chronicle the efforts of creating a science fiction Ultima-inspired RPG.I'm a hobbyist game developer, and this game will be...

· 2.5k · 1