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AntRWells

AntRWells's Blog

Member since Apr 2016

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Alpha 1

Alpha 1

http://vividengine.tech/download/VividEngine2_Alpha1.zip​ - Alpha 1 is a precompiled version of the engine + all dependencies and a minimal code...

· 4.1k
Website and forum are now live.

Website and forum are now live.

https://vividengine.tech/site/​ is the site.https://vividengine.tech/forum/index.php​ are the forums.You can join the forums by signing up.

· 3.7k
Demo and Video of current version.

Demo and Video of current version.

https://github.com/pysgames/VividEngine2​ is the url for the current source.You can download a compiled demo of sample 6...

· 3.8k
FusionIDE W.I.P 1 -

FusionIDE W.I.P 1 -

Here is the welcome screen to fusionIDE - it is a multi-state, multi-form custom editor wrote 100% using vivid3d's 3d and 2d capabilities. The UI is...

· 3.2k
VividScript making progress.

VividScript making progress.

It now has IF/FOR/WHILE/Assignments , the following code works fine. func Entry(int ant) loop = 25+26; while(loop>0) loop = loop - 1; v = 0;...

· 2.9k
VividScript

VividScript

Resumed work on Vivid-Script. Vivid-Script is a managed, real time scripting language. It is wrote for Vivid3D, and as such will not just be a normal...

· 4.1k
Blog 2 - 3DS Max exporter update.

Blog 2 - 3DS Max exporter update.

V1.0 of the exporter is complete - It can export the entire scene graph, including transforms(Rotation etc) - also exports normals/binormals/tangents...

· 3.1k
Blog 1 - 3DS Max 2018

Blog 1 - 3DS Max 2018

Atm we are working on a 3DS Max 2018 Native plugin, that exports the entire 3DS max scene into a custom format called "V3DM" (Short for Vivid3D Model...

· 2.3k