Strawberry Alert Post-mortem (part 1)
Play it! | View on GitHub Now that I am slightly recovered after the Week of Awesome, I want to share my thoughts about what went well and what I...
Member since Apr 2014
Play it! | View on GitHub Now that I am slightly recovered after the Week of Awesome, I want to share my thoughts about what went well and what I...
Play it! | View on GitHub Strawberry Alert is good enough to go. I didn't have time to fix everything I mentioned in my last post, but I could add...
Play it! | View on GitHub One more day to go. I think that the game is in a pretty good shape already. There are a couple of issues that should be...
Play it! | View on GitHub End of day five. The current state almost resembles an actual game. I added some platforms so that the player can jump...
Play it! | View on GitHub Today I finally added aliens to the game! There is no level design or hit point system whatsoever. There are four aliens...
Play it! | View on GitHub I couldn't do much today, but at least I added collisions and jumping. You won't see much difference, but now there's...
Play it! | View on GitHub There is not much progress today. I styled the main menu view, added the attack animation and a moon in the background. Now...
Strawberry Alert: Day 1 Today I have started working on the Week of Awesome V challenge. The working title for the project is Strawberry Alert. I...
I have recently started working on a new side project. My goal is to develop a simple turn based strategy game with a space-y theme. I'm set on using...
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