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DecipherOne

DecipherOne's Blog

Member since Mar 2003

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Episode One

Episode One

The last few years have been trying for various reasons, and it seems that other things in life have demanded my attention more and more. This is...

· 1.8k
Mid-Year Update

Mid-Year Update

The ever changing fluidity of the universe never ceases to amaze me. It's something that we each must adhere. An rule written in our very DNA. One,...

· 1.8k
New Hosting and More Updates coming soon.

New Hosting and More Updates coming soon.

Wow, last year flew by. A lot has changed in the last year. The website moved, same domain, new host to actually have bandwidth as I'd been running...

· 1.7k
Barricade Alpha

Barricade Alpha

Client : PhyerSoftContract Length : April 2011 - August 2011Role : Lead Developer/ProgrammerTools : Troglodyte Game Engine, Adobe Photoshop, Opengl,...

· 3.3k · 1
John Deere Augmented Reality App

John Deere Augmented Reality App

Client : Catchfire MediaContract Length : July 2012, Approximately 30hrsRole : Lead DeveloperTools : Vuforia Unity 3DPlatform : AndroidWith the help...

· 1m
Wind-Up Football

Wind-Up Football

Client : Soma Games LLCContract Length : July 2012, Approximately 30hrsRole : GUI/Systems ProgrammerTools : Unity 3D, NGUI, C#Platform : IOS, Intel...

· 3.4k
Lost Origins: The Ambrosious Child

Lost Origins: The Ambrosious Child

Client : Salt Shaker Games LLCContract Length : June 2012 - September 2012Role : Staging Artist/Scripter/Lead DesignerTools : Adobe Air, XML,...

· 3k
Hello world!

Hello world!

Welcome to WordPress. This is your first post. Edit or delete it, then start blogging!Source

· 1.6k
Dodge This.

Dodge This.

I've recently found myself with some free time between contracts. Not wanting to be idle for fear of being oxidized, I've got a few various projects...

· 1.8k
The Tell Tale Arts

The Tell Tale Arts

There and Back Again When I was about eight years old, I had spent the weekend playing a game which the likes of I had never seen before. A title...

· 2.1k
And we

And we

Server is back online. 2012 is off, more soon.Source

· 1.5k
Still frames, no more.

Still frames, no more.

Back towards the end of august, the project I had been diligently working on came to a rather abrupt end. I'm not even going to mention the name of...

· 1.4k
Apple Butter

Apple Butter

From August 12 to August 14th a group of game developers got together on the 12th floor of the Liberty Building in down town Des Moines at the...

· 1.8k
We Be Jammin!

We Be Jammin!

This jam is focused on meaningful gameplay. You can find out more info on the discussions that have led up to this here Discussion at Josh Larson's...

· 1.9k · 1
Alpha Squad Away!

Alpha Squad Away!

Hey Hey boys,girls, hermaphrodites, furry woodland creatures, and other things with opposable thumbs and or the ability to process written english! I...

· 1.9k · 1
The Circle of Life

The Circle of Life

It's an interesting idea when one thinks about shifts in paradigm. In the words of Darth Vader to Obi Wan, right before he made a force-cicle out of...

· 1.6k
Bump to Say RSS in Effect

Bump to Say RSS in Effect

I just wanted to bump my journal to say I added the rss feed from my website and there's some entries in here now from the last few months. Also, the...

· 1.8k · 3
The Drudge of the Deadly Tool Delay

The Drudge of the Deadly Tool Delay

Before I stepped away from Game Development in Late 2008 and started concentrating on web development, I had been working on a custom game engine and...

· 1.4k