Good graphics are hard to get, but are they better?
Whispers of West Grove (2024) - An empty hallway left in disrepair.AAA Workflow with Indie ResourcesI recently took this photo a few weeks back to...
Member since Nov 2022
Whispers of West Grove (2024) - An empty hallway left in disrepair.AAA Workflow with Indie ResourcesI recently took this photo a few weeks back to...
Whispers of West Grove (2024) - I want the players to associate green with peace and freedom, represented through nature creeping into the asylum’s...
The importance of overexposure and bloomContrary to what you might be thinking, all of my new screenshots are heavily overexposed and use an extreme...
Updated Hallway: The player steps backward while raising an axe as two monsters approach in a caged hallway.How Far I've ComeToday I've finished...
New room: Padded CellLevel Design:Large Treatment RoomAdded more background props.Added more fog.Increased lighting.Patient RoomAdded small puzzle to...
Large Treatment RoomFlashlight OnFlashlight UVFlashlight OffPatient RoomFlashlight OnUpdatesRe-textured the roomsAdded new props and improved the old...
Player Character stands in-front of a waterfall at nightChange logPlayer Enhancements:New attack & block animationsAdded movement when hitNew camera...
A screenshot from “Whispers of West Grove”The good, the bad, and the uglyWe all know what makes a bad monster in a horror game. From silly...
Early test for the new wall texturesAny feedback is welcomedI've only just begun this process so if there's anything you'd like to add feel free to...
A screenshot from “Whispers of West Grove”Techniques to building tensionOne of the most important aspects of creating a successful horror game is...
Screenshot of “Whispers of West Grove”Sound DesignHave you ever played a horror game where the atmosphere is so thick with tension that you find...
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