Lich: Post Jam
I'm going to continue working on Lich to make a full game, with more abilities and a world to explore.I started work on improving the art, trying to...
Member since Mar 2015
I'm going to continue working on Lich to make a full game, with more abilities and a world to explore.I started work on improving the art, trying to...
My game Lich is complete. My main focus today was adding sound. I made some sound effects on bfxr.net, and figured out how to limit the number of...
I started today by making some much needed UI. Hearts to show your remaining life, and spirit life. The red heart is your current life, and the...
I added the power-ups I talked about yesterday. Enemies drop mana power-ups when they die, and you can only pick up those power-ups when you die and...
Today I adjusted the balance of skeletons and enemies, so a crowd of skeletons is useful, but a paladin or two can destroy a ton of them if you let...
Today I added a variety of enemies. I gave the peasants pitchforks and torches. Knights are like the basic soldier, but a little tougher. Paladins...
Today I focused on the enemy soldier. It chases you and your skeletons if you get near, and attacks you if you're right next to him. Of course,...
So far, I've added movement, peasants, a spell to shoot peasants, a spell to turn dead peasants into skeletons, and added the ability of skeletons to...
This is my first time entering "The Week of Awesome". For the "Death is Useful" theme, I'm making a game with a Necromancer Lich, and plan to address...
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