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Kazade's Blog

Member since Feb 2004

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My current project - KGL

My current project - KGL

Recently I've been working on a sort of consolidation of all of the useful code that I have lying around. I've called it KGL or Kazade's Game...

· 1.6k
Some nice C++ string functions

Some nice C++ string functions

I just thought I'd post some code that has built up over the last few days as I have been working on my game framework. Below is a load of cool...

· 1.5k · 2
Cross-platform HiResTimer

Cross-platform HiResTimer

It's been a while since I've updated this, I'll make an effort to do so more often.If anyone reading this has read OpenGL Game Programming or...

· 2.1k · 2
Just a quick entry

Just a quick entry

Hey just thought id quickly post what I'm up to.My game engine is improving steadily I have just started rewriting my dissertation project from...

· 1.4k
Random post

Random post

My last post here was back in January, so I thought I'd better post something. Since last time I completed writing a Deferred Shading Engine. After...

· 1.4k
Life is always in the way of coding!

Life is always in the way of coding!

Hi everyone,I thought it might be an idea to add another post to my journal. Since last time i've moved to Pinner in North-west London, and continued...

· 1.3k
You wanted a pictar! :p

You wanted a pictar! :p

Hey,Here is a screenshot of my new engine...Impressive huh? :)There is actually more there than meets the eye. Features so far...Task based kernel...

· 1.3k · 1
I'm a GDNet+ member!

I'm a GDNet+ member!

Hi all,I've finally become a paid up member of GDNet. Stupid posts are sure to follow :)Luke.

· 1.3k · 3