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Liort's Blog

Member since Jun 2008

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Developing for WebGL with Unity 5

Developing for WebGL with Unity 5

Hey All !The slides from our presentation on "Unity and WebGL" are now available here: http://bit.ly/1G8Ju5fWe talked about the process of getting...

· 2.5k
Auto Save for Unity

Auto Save for Unity

This article was originally posted on Random Bits. Check it out for more Unity related content.What can you do when a team member suffers a recurring...

· 6.2k · 6
Finding Missing References in Unity

Finding Missing References in Unity

While working with Untiy, missing references can occur for many different reasons. They are simply a broken "link" between objects and can result in...

· 3.5k
A summary of Unity's attributes

A summary of Unity's attributes

Attention attention, Unity developers.I have written a short post, summarizing all of Unity's public attributes (45 in total).Check it out here to...

· 2.5k
Wonderball Heroes hits 500K on Google Play

Wonderball Heroes hits 500K on Google Play

Our game - Wonderball Heroes, has recently hit the 500K download mark on Google Play.For more info (and the download link to check out the game), see...

· 2.3k
Unity Editor Extensions - Menu Items

Unity Editor Extensions - Menu Items

Hello fellow devs,I have posted an article (first one in a planned series) on extending the Unity editor.The first part deals with creating menu...

· 2.6k
Feedback on my newly updated CV

Feedback on my newly updated CV

As of yesterday, after being laid off (with pretty much everybody else) form the company I worked in, I am officially unemployed.I would like to...

· 2.6k · 2
Code generation fun with Unity

Code generation fun with Unity

[color=#757575]This post was originally posted on my blog at [/color]http://www.tallior.comMany Unity code samples use a string identifier, such as...

· 5.4k · 6