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M_MGames's Blog

Member since Jan 2011

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Burnout ...No, Not the Game

Burnout ...No, Not the Game

Well I've been slowly chipping away at bits and pieces of work but i don't really feel like I'm achieving anything.I keep coming back to comment on...

· 1.7k · 3
11 Days - [Day 10/11] & End of Project(ish)

11 Days - [Day 10/11] & End of Project(ish)

I've got a lot of polishing and smaller interactivity done these last couple of days; mostly to do with interaction between actors.Items are now in...

· 1.4k · 2
11 Days - [Day 8/9] - End

11 Days - [Day 8/9] - End

Hello, I'm rolling day8/9 into one day as i only really got a days' worth of work done.Having said that it's good to get a break once in a while and...

· 1.3k
11 Days - [Day 7] - End

11 Days - [Day 7] - End

Day 7 - EndStill not got around to finishing the path creation, managed to get some mild cleaning up done and some extra work I'd missed on the...

· 1.2k
11 Days - [Day 6] - End

11 Days - [Day 6] - End

Day 6 - EndI got partway through creating the path following mechanism and got bogged down by some unwieldy code I'd done before. As I'm now...

· 1.1k
11 Days - [Day 6] - Entry 1

11 Days - [Day 6] - Entry 1

Today is game mechanics day, i will be finishing off the path selection for player characters and implementing some Simple AI for NPC's.Bur before...

· 1.2k · 1
11 Days - [Day 5] - End

11 Days - [Day 5] - End

it's 2PM on Day 6 and I'm just getting around to the entry for day 5.This, I've found is the only drawback to flexible working; once you are on a...

· 1.1k
11 Days - [Day 5] - Intermission

11 Days - [Day 5] - Intermission

Hello,In the unlikely event that anyone is waiting eagerly for the next entry...it will be coming in the morning.it's 1AM here and i'm still going...

· 1.1k · 2
11 Days - [Day 4] - End

11 Days - [Day 4] - End

Today is going great so far, i seem to be much more motivated at night, not sure of the reason but that's 2 days in a row no I've got more work done...

· 1.2k · 5
11 Days - [Day 4] - Entry 1

11 Days - [Day 4] - Entry 1

I have decided on a working title name of Frontier, I'm sure this will change at some point but i relate better to things with actual names so for...

· 1k · 1
11 Days - [Day 3] - End....Ish

11 Days - [Day 3] - End....Ish

Well, today i got a lot done, finished the rough version of the map loader/renderer(screenshot included), Currently finishing up on the camera...

· 1k · 1
11 Days - [Day 3] - Entry 1

11 Days - [Day 3] - Entry 1

Didn't really get a chance to properly test out the 2.5 hour sessions yesterday so I'm sticking to that system for the moment see how it pans out on...

· 1.1k · 1
11 Days - [Day 2] - End

11 Days - [Day 2] - End

Today was a disaster from a project point of view, only got 4 hours of work done.I did finish the serialization and structure of the tile/map system...

· 1.2k · 3
11 Days - [Day 2] - Entry 1

11 Days - [Day 2] - Entry 1

It's nearly 3 PM here and I'm only just sitting down to work.There are however benefits to this approach,- I have got all of my daily non-work chores...

· 1k · 2
11 Days - [Day 1] - End

11 Days - [Day 1] - End

Well, things did not go as planned.A quick overview of my day, - 2 hours' work - 20 min break - 1 hour work - 1 hour lunch - 30 minutes to be guilted...

· 1.3k · 2
11 Days - [Day 1] - Entry 1

11 Days - [Day 1] - Entry 1

[color=#000000][font=Arial][size=2]Firstly I'm just quickly running over my setup and tasks for the day,[/font][/color][font="Arial"][size=2]I plan...

· 1k
11 Days - [Day 0]

11 Days - [Day 0]

I have a contiguous 11 days off starting from tomorrow (Friday)During this time i am going to try and develop a working prototype of a game design i...

· 1.6k · 1