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MagForceSeven

MagForceSeven's Blog

Member since Apr 2010

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March '21: Blog Birthday! 2 years old

March '21: Blog Birthday! 2 years old

Another year and it's definitely been a weird one. Since the last blog birthday post here it's been Covid lockdown basically the entire time. It's...

· 5k
February '21 Update

February '21 Update

Let's just dive right into all the details of this update, shall we! RecapMissiles DesignSeparate out some code to a new pluginBegin Work on...

· 6.8k
January 2021 Update

January 2021 Update

And so we begin 2021. So far it still feels a lot like 2020.RecapA gameplay design for Fighter SquadronsA gameplay design for missile...

· 5k
December '20 Update

December '20 Update

Happy New Years! I hope everyone has had good holidays and perhaps some nice time off. I've been on vacation for two weeks already with another week...

· 4.3k
November '20 Update

November '20 Update

Well we're into the home stretch of the year now. Thanksgiving (at least for us in the U.S) is behind and the various December holidays in front of...

· 3.3k
October '20 Update

October '20 Update

Hope everyone had a fine Halloween and is looking forward to Thanksgiving (at least for those in the US).RecapA refactor of the time tracking...

· 5k
September '20 Update

September '20 Update

Overall a pretty good month. Although I was hoping to be a little more productive, I got what I was hoping to accomplish completed so there's...

· 4.1k
August '20 Update

August '20 Update

It feels like it's been a lot longer than a month since I last wrote one of these! Working from home has dragged into it's 6th month now for me....

· 3.9k
July '20 Update

July '20 Update

Well, summer's in full swing here in Maryland. I've managed to keep myself quite busy with my project making some very good progress. The overall...

· 3k
June (May Pt. II) '20 Update

June (May Pt. II) '20 Update

Time to get back on schedule with these updates even though it's only been a couple weeks since the last one.RecapI wanted to finish up the work that...

· 2.3k
May '20 Update

May '20 Update

I'm a little behind on my update this month (which I'm guessing only really matters to me).Sprint RecapFor May I wanted:Add some strategic...

· 1.8k
April '20 Update

April '20 Update

Is it finally May? I feel like it's been two or three months since I wrote one of these.Sprint RecapVisualization support.Replace the forced/group...

· 2.2k
March '20 Update: 1 Year Later

March '20 Update: 1 Year Later

Blog Birthday(ish)Wow, I've been doing this blog for my project now for basically a year. I think the monthly “sprints” and blog posts have worked...

· 2.9k
February Update

February Update

RecapI had a few goals for February: Objectives, a new mission script and a custom K2 node for map iteration.ResultsI would rate the month as...

· 3.9k
January Update

January Update

RecapI wanted to finish laying the ground work for the mission scripting/blueprints that will be used to differentiate the tactical mission...

· 2.8k · 1
November/December Update

November/December Update

Due to the timing of holidays and vacations and trips it seemed better to just roll December into the same "sprint" as November.RecapI wanted to...

· 1.7k · 1
October Update

October Update

Recap For October I wanted to get a strategy map up and running. Results It was kind of a good news/bad news sort of month. I did get the strategy...

· 2k
September Update

September Update

Recap For September I wanted to 1) hook up my UI to make actual state changes in the game and 2) add a UI for active projects. Results I'd say things...

· 2.1k
August Update

August Update

Recap For August I wanted to finish up with transactions, building a UI that could execute the system I built in July. Results Again I did okay. With...

· 2.4k
July Update

July Update

Slow, but steady seems to be the name of the game. Recap In July I wanted to finish up with my transaction system. Results I did okay. I was hoping...

· 2.5k