New Blog
So I finished setting up my new website / blog and added a bunch of my old posts from here. Check it out and give me some feedback on the styling and...
Member since Jun 2004
So I finished setting up my new website / blog and added a bunch of my old posts from here. Check it out and give me some feedback on the styling and...
I went and got myself a blog set up on an externally hosted site: http://www.popoloski.com. Why, might you ask? Read on.I've found that my usage of...
[size="4"]IntroductionI've been doing a lot of work with SSE-related instructions lately, and finally got fed up with the myriad of move instructions...
It's been a while since I've posted here, but progress has moved forward steadily since starting work on the Mono runtime. As indicated a few weeks...
My proposal to work on the Mono runtime was accepted for the Google Summer of Code program, so I'll be spending some time on that this summer. The...
So it's official now. I'm heading out to Seattle this May to work on Guild Wars 2 at ArenaNet. Should be fun, and a good chance to get my name on a...
A few months back I detailed my work on an HLSL plugin for Visual Studio that would add syntax highlighting and IntelliSense support. I had to take a...
Reading the community journals these days is a disheartening task of shoveling through the mud and the muck to find rare gems. As the layers of filth...
So I recently went for job interviews at both ArenaNet and Microsoft. I'm really excited about both positions, and I think the interviews went well,...
I was playing around with prettyprint and extending it to colorize HLSL source for my tutorial web pages, and I got to thinking that Visual Studio...
I was a bit bored this weekend, so I started work on a few tutorials. I'm looking for feedback before I link them into the main site:Basic...
PIX is a great tool for profiling and debugging Direct3D applications. A lot of developers swear by it. There is slight problem though: the 64-bit...
This post contains the answers to my C# quiz. If you haven't taken it yet, go do so now.First, I need to say that the point of these types of quizzes...
In the spirit of Washu's C++ quizzes, I've decided to try a few based on C#. While not as heinous as C++, C# still has plenty of little quirks to...
Currently in SlimDX our Matrix class exposes a large set of methods to create projection matrices. This closely mirrors the methods provided by D3DX,...
There's no doubt about it, SlimDX has finally caught up to DirectX in terms of features. Sure, there are still little things here and there, but for...
Most anyone who's written a windows application in .NET has seen the funny [STAThread] attribute adorning their Main function. The more curious of...
Whew, I was without GDNet+ coverage for a few hours there. A few hours of agony that is. Thankfully, it was a problem easily fixed by throwing money...
Ever since things settled down in SlimDX, we've been turning our attention outward towards new projects that we've been naming by humorously tacking...
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