V5 UI WIP: Events/Calendar
Some more V5 UI progress. The idea is to combine all the "calendar" type information we currently posses - events, contests, performances (stuff like...
Member since May 2001
Some more V5 UI progress. The idea is to combine all the "calendar" type information we currently posses - events, contests, performances (stuff like...
This was supposed to show up yesterday, but I finally discovered that I don't like OS X's default mouse acceleration - apparently an exceedingly...
Honest, I promise. I've been distracted coming to grips with the OpenGL state machine, specifying transformations in reverse order and doing it all...
Unrelated to either of my projects. I was doodling in the office (yes, on an IBM notepad - I got it at GDC last year, I think) and trying to come up...
We're hoping to provide customizable layouts, so this "stock" design is what you'd see if you haven't logged in or are just visiting. Once you've...
Click for full-size versionPlease note, this is very, very, very preliminary stuff that I haven't even run by ops, so don't look at it as definitive...
Many beginners - not absolute beginners, but beginners still - ask questions pertaining to finding time and the motivation to stick with a project...
Learning resources identify a problem/challenge and then supply methodologies, techniques, best practices, rules of thumb and whatnot for...
Video games are a visual medium, yet virtually all introductory resources/articles/tutorials are reams and reams of text. We're often asking complete...
Anyone who's been around GameDev, or, indeed, any online game development or programming resource for any significant length of time is familiar with...
In 2005, I was hanging out with Graham Wihlidal and his friend Allan, and Allan was under 21 so we couldn't go to parties without leaving him behind...
The first couple of days of GDC have been pretty good. Met up with the gang - met Michalson, Superpig, Washu and The Senshi for the first time....
In the interests of democratic syndication support, PMS (it's a working title; I have a new release title but I won't bother mentioning it until at...
I pulled out of PyWeek.I had a rough week that resulted in very little productivity (though it was fun to work on a game again), so I decided it was...
I'm making a nice, easy little point-and-click adventure game for PyWeek. No, it's not "nice and easy" for me to make; the objective is to make it...
Metacite's going slower than expected due to interruptions, but I'm still making good progress. Good thing I decided to do the initial mock up with...
So I mentioned a few days ago that I was working on a project, but I've mentioned nothing about it yet. It's a software project, and I plan to hit...
Culled from my stream-of-consciousness notes recorded on my phone:Camera's still in Long Island, so Ima hafta paint pictures with my words. Dope...
There's a street party for Marc Ecko's Getting Up: Contents Under Pressure today on 22nd St between 10th and 11th Aves, from noon (meaning it's...
Continuing on the theme of my previous entry, it hit me while playing Cambiemos again that I'd like to do a few games on New York City. I live here...
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