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Onygox

Onygox's Blog

Member since Mar 2019

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Final Feature Implementation

Final Feature Implementation

This update features the very last implementation on Hibotchi's "to-do" list; a visual history of gauntlet attempts that the player has undergone....

· 5.2k
Happy Anniversary!

Happy Anniversary!

I published Hibotchi's first playable prototype one year ago today. As celebration, I've prepared a thirty-second gif that encapsulates all progress...

· 5.4k
Player Progression Update

Player Progression Update

Hi there gamedev community, it's time for another Hibotchi update! This one is all about player progression. The more you play, the more cards you...

· 5.8k
August 2020 Update

August 2020 Update

Hi all, it's been a couple of months since the last major launch - quite a difference from the usual month between launches. I've been making...

· 5.3k
Customizable Foods and Scriptable Hazards

Customizable Foods and Scriptable Hazards

For the past month or so, I've been working on and off on this project. In addition to fixing bugs and refactoring code, I've improved some ease of...

· 6.8k
Google Play Open Beta Release

Google Play Open Beta Release

In addition to publicizing the mobile release of Hibotchi, this update features a method of saving and loading in the middle of Gauntlet...

· 4.3k
Hibotchi (Quarantine Edition)

Hibotchi (Quarantine Edition)

Hi all,I hope you are all staying safe in isolation, and keeping yourselves busy during these trying times.I recently spent some time adding Unity's...

· 3.8k
"Transparency" Update

"Transparency" Update

​This update was focused on making behind-the-scenes functionality more apparent to players, so they can better understand how these in-game systems...

· 4.8k
New UI In Progress

New UI In Progress

The next big update to Hibotchi changes up the UI to add a "history" panel and a "number of similar cards" number on cards, as well as an "order...

· 3.4k
Added Garnishes

Added Garnishes

Garnishes are new optional objectives to complete while finishing orders. They appear next to a customer's order and display what they want you to do...

· 25+
Added Customer Timers

Added Customer Timers

Taking inspiration from Overcooked!, customers now get impatient and leave after a while.12-03-2019:Added Customer Timers.• Customers will leave...

· 2.8k
I Made A Tutorial

I Made A Tutorial

Now, I know people don't generally read tutorials, but I took it upon myself to create a time-based one for my game prototype. Complete Changelog for...

· 2.5k
New Effects and Hazards

New Effects and Hazards

Added new card effects and hazards! • Add New Food spawns another food at the top of the stovetop. • Change Food Type changes the type of food that's...

· 2.8k