Beast Master - Dev Update 26 - Item Drop System
Greetings all, it has been a while since we shared our latest blog post. We have been working hard on adding cool features for the Beast Master. We...
Member since Nov 2020
Greetings all, it has been a while since we shared our latest blog post. We have been working hard on adding cool features for the Beast Master. We...
Hello, we wanted to share some cool updates for the Beast Master. We added new sailing feature which players will able to travel between...
Hello, this week we added new swimming mechanics to Beast Master.In our previous blog posts, we mentioned that we will add content related underwater...
Hello everyone, we have been busy working on our new face models for a while. This week, we wanted to share our updates for the face generator.There...
Greetings everyone, on this weeks blog post we wanted to share the new fracture system.We are using a GPU instanced vegetation system which is pretty...
Hello everyone! We have been working on our new procedural terrain generation system for a while. In this week’s blog post, we wanted to show you the...
Greetings all! We have been busy working on Beast Master’s multiplayer system for a couple weeks.As we mentioned before, Beast Master will support...
Greetings all! This week we wanted to share the health bar and AI behavior improvements. We have been busy for a few weeks since we were working on...
Hello everyone! This week we improved our GUI for the Beast Master.Our previous user interface was flat and less colorful. We weren’t happy about it...
Hello everyone! We have been working on new weapon types and the network system for a while. Since the networking is still in development we wanted...
Greetings all! We have been working on new environment for the Beast Master past 3 weeks. It is still in work in progress state but we think it’s...
Greetings all! This week we started to improve our combat system. This weeks video shows the first prototype of melee and ranged weapons.Beast Master...
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more