Ah, me
Ah, me. How easily I get distracted, enticed by the thought of "Oh, that would be cool", or "I wonder if I can do this". The first thing I need to...
Ah, me. How easily I get distracted, enticed by the thought of "Oh, that would be cool", or "I wonder if I can do this". The first thing I need to...
I turned 17 today! I won't technically be 17 for maybe three more hours, but for all intents and purposes...I've been working a lot on that Nucleus...
Nucleus is moving along nicely, although for some reason I keep putting off the event queues in favour of other features that, while essential,...
Sorry Matt... Cripes 2.0 is frozen indefinitely. [sad]In slightly happier news, I've made quite a lot of progress on a new Java-based project of...
So I haven't really gotten much done so far. I'm trying to get back into it, and I think I'm succeeding... slowly. I'm starting to think I should...
I'm pretty much done with my hiatus from Cripes 2.0, and I have just one problem... I'm considering changing my Keyboard into a Singleton. But that's...
Mixed feelings on this one, though mainly I got pretty far ahead of myself. I've abandoned AdLib, because it was too much work and just not enough...
EDIT: Abandoned. See next post for details.As of today I'm working on an engine I call AdLib. It's really mostly just a hobby project... but I have...
(EDIT: Gaiiden, I hate to impose, but if I get on the weekend reading list this week, I'd appreciate if this post was used instead of anything else,...
I have a few non-hobby projects I need to devote my time to, so I'm going to focus on those and get them out of the way. Consequently, Cripes! is...
1) I just ordered GameDev.net's new "Beginning Game Programming" book from Amazon.com, and I'm expecting it next Thursday. [smile]2) I'm going to try...
I popped onto GameDev.net today and spotted John Hattan's review of Musicshake, a free-to-use music composition tool. It's rather reminiscent of FL...
I have a very rough and basic Strategy setup going now. I have an IStrategy template interface which defines a pure virtual Execute(T&). The...
I caved in and signed up on Twitter. [rolleyes] I don't know how much I'll use it, but I like how EasilyConfused uses his, so... I also downloaded...
This post is more a collection of my thoughts than anything, because I'm too tired to write properly. Comment as you like, if there's anything worth...
I decided to create an IDrawable abstract class and have Entity inherit from it, and did some fixing up so that the EntityMap uses IDrawable instead....
Okay, I thought I'd go into more depth on how I started managing my sprite resouurces. I started by picking out the bits of the Entity that...
Holy smokes!! I put in the resource managing stuff, and my maze generation time dropped to under fifty ticks. No needless copying of sprite buffers...
My brain's starting to hurt from working on Cripes, heheh. Don't get me wrong, it's fun when I get things done (see the maze generator: that was pure...
Not much to say. Entity refactoring is breaking stuff that I have to fix as I go, and I'm about ready to just drop it and take a break and/or keep...
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