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VPellen's Blog

Member since May 2006

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I've Seen The Future, There Are Polygons

I've Seen The Future, There Are Polygons

Chicken is a favourite food of mine. As is pie. Chicken pie is probably my all time best-food-in-the-universe. I've been playing Command and Conquer:...

· 1.1k
There Goes Any Sense Of A Sleep Cycle

There Goes Any Sense Of A Sleep Cycle

Oh well. Guess it's back to my good old inverted sleep pattern.I've received an offer from a fellow independent who thinks we can be of use to each...

· 1k
Choosing A Path

Choosing A Path

There was no news yesterday. I think I'm going to stick with the approach of "talk, but only when there's something worth talking about." Yesterday,...

· 1.2k
Let's Talk About Abstraction

Let's Talk About Abstraction

I slept a lot today. Don't know why, I guess I was just tired.Why did I originally choose to use hexagons in Kingstone? I think it started when I...

· 1.3k · 3
Useless Ramblings

Useless Ramblings

So, what did I do today? Well, for one, I DIDN'T code useless programs that I wouldn't be able to use. In fact, I didn't do much work at all. I read...

· 1.1k
Like A Lover Scorned

Like A Lover Scorned

The work day is over. Now I get to bitch about how much I want to kick myself in the ass. This is going to be longer than long-cat, so unless you...

· 1.2k · 3
Planz R Gud

Planz R Gud

Most of today was spent sketching out programming concepts on paper and playing with charts and diagrams and such in an attempt to work out what I'm...

· 1k
Path Found

Path Found

I love knowing when I'm logged out by noticing the glaring "THERE ARE ERRORS FIX THEM NOW?!" add banner in the upper right corner.Alright. Today I...

· 1.2k · 1
Means, Ends, Reasons

Means, Ends, Reasons

Load of code commenting today. Also tidied up a bit of what was left of my pathfinding troubles. Now I have to start thinking about program...

· 1k
Week Two, Complete

Week Two, Complete

And the second week of solid work in a row comes to a close. I finished up my pathfinding code, finally, after getting a few vicious bugs out. Now I...

· 1k
One Born Every Minute

One Born Every Minute

Okay. Finishing up my pathfinder wasn't too hard. Debugging it has proved to be.. a somewhat more difficult task. I also didn't get any work done...

· 950+ · 2
Almost Complete

Almost Complete

My pathfinding routines have almost been completed. They're probably only going to take a little more time and effort to get done. Another day or two...

· 900+
Relevant Titles Are Hard

Relevant Titles Are Hard

Alright. Pathfinding work today. This time I think I've got it nailed. I haven't quite finished it, but by tomorrow, the code should be finished, and...

· 1.3k
Oh Lord

Oh Lord

It looks better than it tastes. I'll probably consider it a success if I don't get food poisoning.

· 850+
Complete

Complete

Good news, bad news.The bad news is, a lot of my coding and planning isn't working right. Some of it just isn't structured properly, and I didn't put...

· 900+ · 1
Functions Born Out Of Wedlock

Functions Born Out Of Wedlock

Decent day of work today. I've come up with a.. solution.. to my pathfinding problem. It's a little odd, and actually may result in a slight changes...

· 900+ · 4
This Is Why I Don't Do Deadlines

This Is Why I Don't Do Deadlines

Today was mostly working on re-writing my A* algorithms. Optimization really. But the sad thing is, It's probably going to take longer than I...

· 750+ · 1
New Obligations

New Obligations

Another fairly productive day of work. Wrote a few major functions, including re-writing my heuristic. All seems to work as planned. Tomorrow I'll be...

· 1.3k · 2
Another Day

Another Day

Mostly just finishing up some more code today. I also started re-coding my heuristic. It makes a little more sense now than it did looking over my...

· 900+
Setting Yourself Up

Setting Yourself Up

Progress-wise I got a fair bit done today. Mostly just writing and commenting functions, but it's still work, and it's still progress. But it's also...

· 900+