Close to the finish line...
Man, I can't believe it's been almost 2 years since we started working on Hyperdrive. I guess part of the reason for that is because we used a custom...
Man, I can't believe it's been almost 2 years since we started working on Hyperdrive. I guess part of the reason for that is because we used a custom...
We've made some significant progress with Hyperdrive since the last time I posted...so much in fact that we've decided it's time to engage in some...
So, this week I've got a brand new video of a new Canyon track I'm working on, which is (semi) off-road, in contrast to all the previous ones which...
Since my last journal entry, we've made a somewhat significant change in the combat gameplay. More specifically, if you read the previous entries...
Wow...I checked my journal entries yesterday, and realized my last one was in May! I guess that, to an outsider, progress for Hyperdrive, the...
Greetings from the journal land!So, as I expected, progress in Hyperdrive is somewhat slow, having to juggle quite a few things in real life, but...
So...I've been working on Hyperdrive the last weeks during my free time(from job and university), and progress has been good I think. Not that I...
So, a lot of things have changed(to the better) since I made my last entry. I have been making some good progress on the game. But what's the real...
Just a short gameplay video of a new track I'm playing with, which contains more variations than the previous ones.
So, for anyone that read my previous entries...I am still working on WindChasers, between job and college. Here's a gameplay video I recorded just...
Hello there. Well, since the last time I posted, some things have changed with the WindChasers project. Specifically, I decided that the top-down...
Since my last entry, I have worked quite a bit on the game. Mainly, I implemented a race with more than one opponents, a rudimentary but proper...
Ok, it's been a while since I made a journal entry. These last few weeks I've been working AGAIN on the racing project, Windchasers. To greatly...
This question I suppose comes up every time an indie or hobbyist game developer sets upon a new project. It is particularly interesting for indies...
I don't have much new things going on...I worked a day or two on cleaning up the code, now I can say I work with it with much more confidence. I have...
It's been about 3 weeks I officially started working on this project, and I can say I'm moderately happy about its progress. I could have done more,...
I worked a bit today, and I at last have some basic gameplay going on. Basically you walk around an a desert terrain/village scenery, and shoot evil...
It is my goal, for the last few years, to finish a decently sized game. Of course, relatively speaking, decently sized for a hobbyist programmer....
Wow, it's been forever since I last wrote a journal entry. Thank god for the new GDNet which allows me to do so for free!So, what's new. I did my...
Long time no see. For the time being, I have put the Fighter game in the backburner, I plan to return on it during the summer. The reason for that is...
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more