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ongamex92

ongamex92's Blog

Member since Jan 2011

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Snowmand Delivery - Released

Snowmand Delivery - Released

Hey all!I've just released a small, free 2D platformer. The player takes control over a snowman no a mission to recover missing mail. Jump, run and...

· 2.3k
My Game Engine Development - new video

My Game Engine Development - new video

Hi all,I have a short new video about the game engine that I write at home during my free time.I want to make a game with it one day.I hope you like...

· 13.9k · 3
Game engine devlog new video

Game engine devlog new video

Hi all, here is a new video about the engine and the game that I work on in my free time after work. This time I hope nothing happens to the frame...

· 4.7k
Video about my Game Engine + Game

Video about my Game Engine + Game

Hi all I have a new video, about the game engine (and a game) that I'm making. I did some shading, and a tool for animations. If you have questions...

· 3.3k
3D Puzzle Platformer Game Dev Log #2

3D Puzzle Platformer Game Dev Log #2

A short video where I talk about the progress on my game and game engine. In short the game is a 3rd person puzzle platformer written in C++...

· 3.3k
Video about my Game Engine + Game

Video about my Game Engine + Game

Hey guys, Finally I pulled myself together, and after 5 years or writing code after work I've decided to create a video about it. Basically I talk...

· 5k · 4
Minimalistic C++ reflection system

Minimalistic C++ reflection system

Basically this is a repost of my blog https://ongamex.github.io/c++/2017-09-28-cpp.reflections/ In short this is a simple C++ reflection system, that...

· 4.4k
Gamedev toolkit and Level Editors

Gamedev toolkit and Level Editors

Finally I've got a big chunk of time to program my personal projects.The last several months I was spending my mental state at work( we finally...

· 5k
A WIP editor for my Engine - SGE

A WIP editor for my Engine - SGE

Currently as a side project I'm writing a small rendering engine. - The engine(named SGE) has two underlying implementations: Direct3D11 and OpenGL...

· 3.4k
Common Shading Language

Common Shading Language

The saga started here : https://www.gamedev.net/topic/668484-hlsl-and-glsl-wraping-again/#entry5234746Basically I want a clean way to be able to use...

· 7.5k · 6