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Added glare to my engine :O I hope it's subtle enough and not too overpowering...">movie
Added glare to my engine :O I hope it's subtle enough and not too overpowering...">movie
I'm moving things around on my website/youtube and stuff... so please be patient and hopefully I didn't go too delete happy and backed up most of my...
I just added my particle system.... now I will polish off the collision detection and AI... it's getting close....
From, now on, I will just keep the videos on that website updated.... and even create a little image galary....http://members.gamedev.net/vetroxl
So I implemented Parallel Split Shadow Maps. This works slightly better than Cascaded Shadow Maps. I think that the difference in PSSM is that there...
Well, I;m happy with my CSM implementation.... I didn't have a bug like I thought I did, it just required lots and lots of tweaking.Here's a movie
So, I am implementing Cascaded Shadow Maps (CSM) on DirectX 10 using geometry cloning to render the scene to multiple shadow maps only once. However,...
I just added the first part of CSM to the engine, that's splitting the frustum up. I am now going to start implementing the shadow map rendering of...
Just added shadow mapping to the engine... I'm thinking of trying out shadow volumes instead... with mapping a very high res texture is needed to get...
Added parallax mapping with offset limiting and also played with the lighing code and physics code... it's starting to come together...
I just updated my camera model and I like it better than my old one. The new physics engine is going to be quick... I plan on splitting it off into...
I decided to drop Tokamak and write a physics engine myself... so far I have it about 70% done... it's an RK4 integrator and it models springs as...
I just added rotational physics to my engine with inertia tensors and all! o my!
Just finisned my UI in dx10 and just started a home grown RK4 based physics engine
I have reactivated my account. I'm in the middle of re-writting my game engine starting with the graphics... the old one was a beast and it got out...
Hello,I have been very happy with my xbox 360, until this morning. I powered it on and I received the 3 Flashing red lights. I went through the...
Just finished adding bump-mapping to the graphics engine. I also just finished adding obstacle-avoidance and hiding to the AI engine for some cool...
I have made some major changes and additions over the holidays... I fully intergrated Tokamak Physics SDK and added an octree for faster culling of...
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