All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
19
users logged in
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to Forums
Game Design and Theory
Game design discussion.
Prev
95
96
97
98
99
100
101
(current)
102
103
104
105
106
Next
Advertisement
2 Game Designs I'd like to discuss
Started by
Oxymoron28
with
19
comments, last by
peakdap24
12 years, 9 months ago
Game Design and Theory
Why is there no Ultima Online 2?
Started by
Emergence
with
13
comments, last by
ManuelMarino
12 years, 9 months ago
Game Design and Theory
Character Progression and Balance
Started by
Butabee
with
9
comments, last by
ManuelMarino
12 years, 9 months ago
Game Design and Theory
I propose that Mages by nature should be unbalanced and therefore hax.
Started by
Alpha_ProgDes
with
19
comments, last by
ManuelMarino
12 years, 9 months ago
Game Design and Theory
Spaceship design: space vs slots
Started by
Acharis
with
26
comments, last by
ManuelMarino
12 years, 9 months ago
Game Design and Theory
Luck as a Gameplay Factor
Started by
danuese
with
21
comments, last by
fasttrackjack
12 years, 9 months ago
Game Design and Theory
Making single player games compelling
Started by
lmbarns
with
10
comments, last by
lmbarns
12 years, 9 months ago
Game Design and Theory
should i be a game designer?
Started by
scrap
with
14
comments, last by
Legendre
12 years, 9 months ago
Game Design and Theory
Generating ideas for using game mechanics to create balanced factions
Started by
spires
with
3
comments, last by
spires
12 years, 9 months ago
Game Design and Theory
Feedback/Interest on open-world rp-fps concept
Started by
MarcusHoffman
with
6
comments, last by
jefferytitan
12 years, 9 months ago
Game Design and Theory
Opinion on World Chat?
Started by
glhf
with
34
comments, last by
fasttrackjack
12 years, 9 months ago
Game Design and Theory
Designing with UML
Started by
Bartek Bartyzel
with
7
comments, last by
Tribad
12 years, 9 months ago
Game Design and Theory
MMO team
Started by
Austin Chase
12 years, 9 months ago
Game Design and Theory
Should you design combat mechanics so it expects players to have 50 or 100 ping?
Started by
glhf
with
2
comments, last by
glhf
12 years, 9 months ago
Game Design and Theory
Non-annoying microtransactions
Started by
VipeSoft
with
3
comments, last by
Zethariel
12 years, 9 months ago
Game Design and Theory
I am starting out as a game designer. need Feedback.
Started by
Deleted_user
with
4
comments, last by
Deleted_user
12 years, 9 months ago
Game Design and Theory
Feedback/Interest in open-world rp-fps
Started by
MarcusHoffman
with
1
comment, last by
jbadams
12 years, 9 months ago
Game Design and Theory
Gaming Difficulty/AI/Realism
Started by
jonathanrhunter
with
4
comments, last by
eugene2k
12 years, 9 months ago
Game Design and Theory
Feasibility of implementing Line Of Sight gameplay in multi-player turn based battles
Started by
Siao
with
2
comments, last by
Stroppy Katamari
12 years, 9 months ago
Game Design and Theory
What game aspects should be most innovative?
Started by
JVEA01
with
3
comments, last by
jonathanrhunter
12 years, 9 months ago
Game Design and Theory
What do you think about Turn based combat?
Started by
glhf
with
37
comments, last by
swiftcoder
12 years, 9 months ago
Game Design and Theory
Character advancement
Started by
HNikolas
with
11
comments, last by
Mario D.
12 years, 9 months ago
Game Design and Theory
Weapon/enemy scaling in adventure rpg?
Started by
suliman
with
1
comment, last by
kseh
12 years, 9 months ago
Game Design and Theory
Thoughs on a game
Started by
hughinn
with
5
comments, last by
hughinn
12 years, 9 months ago
Game Design and Theory
a very small-scale mmorpg idea
Started by
scrap
with
5
comments, last by
jbadams
12 years, 9 months ago
Game Design and Theory
Name Ideas for RPG Free roamer driving game
Started by
TechbiteStudios
with
11
comments, last by
wuut
12 years, 9 months ago
Game Design and Theory
{IMHO} RPG elements
Started by
Osidlus
with
4
comments, last by
Stormynature
12 years, 9 months ago
Game Design and Theory
Ideas for a large, multiplayer online strategy game mechanic.
Started by
TexasJack
with
13
comments, last by
lithos
12 years, 9 months ago
Game Design and Theory
Tile based multi-user RPG possible?
Started by
Legendre
with
23
comments, last by
Legendre
12 years, 9 months ago
Game Design and Theory
Level design: need advice
Started by
wuut
with
10
comments, last by
wuut
12 years, 9 months ago
Game Design and Theory
Prev
95
96
97
98
99
100
101
(current)
102
103
104
105
106
Next
Advertisement
Browse the Forums
New to GameDev?
For Beginners
Audio
Music and Sound FX
Business
Games Business and Law
Games Career Development
Production and Management
Game Design
Game Design and Theory
Writing for Games
Programming
Artificial Intelligence
Engines and Middleware
General and Gameplay Programming
Graphics and GPU Programming
Math and Physics
Networking and Multiplayer
Visual Arts
2D and 3D Art
Art Critique and Feedback
Community
GameDev Challenges
GDNet Comments, Suggestions, and Ideas
GDNet Lounge
Hobby Project Classifieds
Indie Showcase
Your Announcements
Affiliates
AngelCode
NeHe Productions
Advertisement
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top