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Lighting Performance

Started by Antorian 0 replies 450+ views
Original Post
Antorian
Antorian
What''s the fastest? The OpenGL Lighting (GL_LIGHTING..etc) in software mode (On a non-T&L Card) OR Vertex Lighting function (that can be own-made) ??? I just don''t know what happen when a non T&L card render lights... and what are the fastest methods to render lights. I''''m 4 & I draw
I''m 4 & I draw
MazyNoc
MazyNoc
I guess that the Lighting in software are pretty optimized in the drivers.. (they want to look good in tests :-)

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