Original Post
Whats wrong with this code? It produces no output!
LPDDBLTFX bltfx;
bltfx->dwSize = sizeof(DDBLTFX);
bltfx->dwFillColor=RGB(255,0,0);
RECT rect;
rect.left = 10;
rect.top = 10;
rect.right = 200;
rect.bottom = 25;
Back->Blt(▭, NULL, NULL, DDBLT_COLORFILL, bltfx);
Any ideas?
~BenDilts( void );