Original Post
Hallo all ...
Do anybody try to use the direct3d framework in the dx7 sdk ? I thought it is quite nice (nicer than d3dx), however, can anyone enlighten me abt these issues:
1. How to start directly in full screen mode
2. Can the .x file loader load file imformation about sub object texturing.
3. How to sort and group the stuff in the object (resulting from loading that .x file) according to their textures and materials ?
4. How to bring over the 3d studio file loader from the nvidia d3d framework to the microsft d3d framework ?
Thank You !!