Original Post
After succesfully completing my Towers of Hanoi DOS based game, I am now going to move onto a hardball(bouncing a ball of the blocks) clone. One thing immediately pops to mind though, is how do I do the bouncing stuff, i.e. calcualting the speed and angle the ball will bounce off at??
Also can someone explain virtual functions, their a slightly new concept to me and I can''t say I understand them yet.