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Loading levels from bitmaps

Started by pdstatha 0 replies 200+ views
Original Post
pdstatha
pdstatha
I plan to load level maps from a pre-determined pattern of blocks eg. from a bitmap file. How would I distinguish between each block in the bitmap, so that when it is loaded, individual blocks could be removed when the ball impacts with them???? EDIT: Or is there a better way of doing this?? [edited by - pdstatha on July 21, 2002 1:10:13 PM]
pdstatha
pdstatha
*bump*

Sorry I had to bump when I saw this set of tutorials, for OpenGL, take a look their pretty damn good.

http://artsandtechnology.humber.ac.uk/~rcarter/tutorials/

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