Skip to main content
gamedev.net
🔒 Locked

"Cannot Process Module" linking error

Started by krez Jul 22, 2002 at 3:18 PM 0 replies 400+ views
Original Post
krez
krez
i use the free borland command-line compiler, and sometimes i get a strange linking error... it says "Cannot Process Module " followed by the name of the source file (i.e. "./someclass.cpp"). there are no errors in these source files (sometimes it even happens with a small and obviously error-free file), in fact they compile to OBJ fine. why would the linker even care about my CPP files? this sometimes happens if i delete all of the intermediate files created and recompile/link ALL of my source code... but sometimes it will happen when doing the "incremental linking" which only compiles the changed source files, and then links the new OBJ files with the older ones... either way, this error is completely undescriptive, i wonder if there is any way to stop it from happening? thanks in advance! --- krez (krezisback@aol.com)
--- krez ([email="krez_AT_optonline_DOT_net"]krez_AT_optonline_DOT_net[/email])
krez
krez
well, does anyone know of a website where i can find out myself then? the free compiler doesn''t come with as great support as one i buy i suppose... but there must be documentation SOMEWHERE about the error message, right?
--- krez ([email="krez_AT_optonline_DOT_net"]krez_AT_optonline_DOT_net[/email])

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.