Original Post
I am working in Direct3D and for some reason my textures won''t display right. They will display, but on the wrong side, like you can see the ground from below it but not above it. I am using D3DVERTEXes and I have the normal set for (0.0,1.0,0.0).
altair
altair734@yahoo.com
biggins.mit.edu/altair734