Original Post
I''ve been bouncing this idea around in my head for a while now, so lemme toss it out.
The game starts when the bell rings to go to lunch. You, a simple little 3rd/4tf grader, are just trying to keep your lunch money and get some food.
Only problem with that is that you have nearly the entire school armed with spitballs, rubber bands, and worst of all: boogers.
It''s a fight to the fit as you run your way through the school trying to get your lunch, while at the same time taking out other kids trying to take YOU out.
Your weapons include your boogers (close range), a straw with napkin ammo (spitballs), two straws taped together (double shot spitballs), paper airplanes (artillery), rubber bands (flak), etc... with items like the stinky shoe (a mine), chewed gum (slow them down), soda (slip and fall!), and more!
It will be 2d, topdown, so no models.
Sprites are fun.
Also, the more you get hit, the more your tolerance meter goes down. if it hits rock bottom, then you start to cry (i.e, have a fit), which is the equivalent to death in most other games. You want to stay alive (as in don''t start to cry) by shooting through the people who are trying to shoot at you (aka bullies) and you win by getting your lunch, but you lose if you get hit enough that you start to cry or you get caught by a teacher, at which point you get detention (all weapons are taken away and you lose all your points).
The game will be like a CTF, where one team is the class trying to get into the lunch line, and the other is trying to make sure that none of them get there (they are the ''bullies'').
You can also buy stuff (the currency is twinkies, dong-dongs, and fruit loops) from ''Jimmy, the kid on the slide'' and some random people who might give you stuff..
Anyway, how''s it sound so far? Some input would be nice .
Thanks,
~ Jesse
The gl2D Project