Original Post
I have a triangle, whos coordinates are [2,0,0] [0,2,0] [0,0,2] and when I make a face normal for this triangle I get [0.577,0.577,0.577] as expected. The face is at an angle of 45 degrees to the local axis, but if I do a dotproduct of the face normal with the vector [0,1,0] I will get an angle of 54.7 degrees instead of 45, where am I going wrong.
Chris