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shadows

Started by Fluid FX 0 replies 450+ views
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Fluid FX
Fluid FX
What is the best way to "create" shawows? i have the book "OpenGL game programming" which use projection shadows, but those cannot be volumed... so i was wondering which not to high fps disturbing way of shadowing looks good + is able to use volume shadow mapping? thanks for reading/answering GreetZ

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