Original Post
Hi,
Being a newbie to all this more or less, I hope some of you out there can dispel my fears or confirm them ... whichever.
There are two libraries, the debug and the runtime while installing the SDK. I have read that its usually better to install the debug libraries for development even though it compromises speed. I do understand this perspective. But I have one computer on which I play games too. The commercial ones I mean. Would installing the debug libraries screw up their performance? Would they overwrite the runtime libraries that come with Win XP? And if I select the run time libraries, would it screw up the DirectX runtime that I already have?
Also, ive seen a fair amount of debugging can be done using messageboxes (though its a pain in the ass method of doing it), wouldn''t having the libraries and include files suffice?
Ultimately, if I want to learn and develop using DX 8 would i have to have a seperate computer to just develop stuff and use another one to play the games that I buy?
Anyone out there, please throw some light on this matter! Thanks.


